Elements of Android Jetpack

for Android Studio 3.2, covering the Android SDK through 9.0


After a decade's worth of Android app development, 2018 debuted the second generation of Android app development techniques, highlighted by Jetpack and the AndroidX family of libraries.

This book follows in the footsteps of The Busy Coder's Guide to Android Development, to introduce developers to Android app development, focusing on Jetpack. Here you will learn how to set up an Android app for Java or Kotlin, create a user interface, and more!

Right now, this book is in a very early "beta" state, so it only covers the first steps of Android app development. It should reach Version 1.0 in the first half of 2019, with more complete coverage. Subscribers also have access to The Busy Coder's Guide to Android Development, which focuses on first-generation Android app development and offers a more complete look at Android programming.

This book is published in PDF, EPUB, and MOBI/Kindle formats, for use in your favorite digital book reader. You can also read it online from the Warescription site.

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The Table of Contents

  • Introducing Android
  • Setting Up the Tools
  • Getting Your First Project
  • Taking a Tour of Android Studio
  • Examining Your Code
  • Exploring Your Resources
  • Inspecting Your Manifest
  • Reviewing Your Gradle Scripts
  • Inspecting the Compiled App
  • Test Tour
  • Introducing Jetpack
  • Introducing the Sampler Projects
  • Starting Simple: TextView and Button
  • Debugging Your App
  • Introducing ConstraintLayout
  • Integrating Common Form Widgets
  • Contemplating Contexts
  • Icons
  • Adding Libraries
  • Employing RecyclerView
  • Coping with Configurations
  • Employing ViewModels
  • Binding Your Data
  • Implementing Multiple Activities
  • Navigating with Fragments
  • Defining and Using Styles
  • Vector Drawables
  • Testing Your Changes
  • Thinking About Threads and LiveData
  • Requesting Permissions
  • Working with Content
  • Storing Data in a Room
  • Operating in the Background
  • Creating a New Project
  • Shrinking Your App
  • Using the SDK Manager
  • Using the AVD Manager and the Emulator
  • Configuring Your Project
  • Configuring Android Studio
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