Mark M. | has entered the room |
Mark M. | turned on guest access |
Sep 17 | 8:15 PM |
EGHDK | has entered the room |
Mark M. |
hello, EGHDK!
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Mark M. |
how can I help you today?
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EGHDK |
Hey Mark, I've got just 2 questions today. First, I want my app to have a record video button, but it will take you to an app chooser for taking the video. Do you know if I'm guaranteed any kind of format or formats? I want to make sure the format I get is playable on ios.
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Mark M. |
well, if you are using ACTION_VIDEO_CAPTURE, you will provide a path to where you want the video to be stored in EXTRA_OUTPUT
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Mark M. |
in theory, apps would pay attention to that
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Mark M. |
in practice, some will, some won't
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Mark M. |
only rely upon third-party camera apps if "not working" is an acceptable outcome, because the picture/video is not essential
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EGHDK |
Not really asking about path. More video format or codec or whatever.
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Mark M. |
I understand that
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Mark M. |
the only way you can convey any information about what you want is via a file extension on the filename in the path that you supply
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Mark M. |
that is it
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Mark M. |
there is nothing else
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Sep 17 | 8:20 PM |
EGHDK |
So you mentioned path... Do you mean file name and extension also
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Mark M. |
yes
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EGHDK |
Oh. Okay. Cool
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Mark M. |
as to whether you'll get something iOS-compatible, probably, but there are no guarantees
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Mark M. |
OTOH, assuming you'll be uploading the video to a server, you can always transcode the video up there if need be
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EGHDK |
So technically they can give back any format. Most likely one of the Android supported format, but they can do whatever they want?
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Mark M. |
absolutely
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Mark M. |
those apps are written by programmers, and programmers can do whatever they want
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EGHDK |
Okay that makes sense to me. Thanks
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Mark M. |
you mentioned two questions -- do you have another question?
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EGHDK |
Last question of the night. I created a library with a class named Awesome. I used this library in my app, and then in my app I made a class named Awesome. Can ya guess what happened when I tried to compile the app?
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Sep 17 | 8:25 PM |
Mark M. |
it should have been fine, assuming they were in separate Java packages
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Mark M. |
though you always run the risk of importing the wrong one
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EGHDK |
Hahah. I got some dex error. I couldn't believe it though. II thought that's what package names were for.
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Mark M. |
Java package names, yes
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Mark M. |
so if the library has com.eghdk.library.Awesome, and the app has com.eghdk.app.Awesome, those would not conflict
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EGHDK |
See... They were different package names though.
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Mark M. |
then there should not be an error from that
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Mark M. |
are you sure you didn't accidentally add the library twice as a dependency or something?
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EGHDK |
And I still got a dex error. Damnit. I thought that should be the case. I changed the name of the class and it worked.
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Mark M. |
off the cuff, I cannot explain that
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EGHDK |
Maybe I'll try again. Maybe it's an issue with what I called the library package in my build. Gradle but the file maybe had the same package name declared in the class? It's a possibility I guess. Don't have code in front of me. On a train =(
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EGHDK |
Hmm. Well you confirmed that you should be able to have two classes named the same. Which is good. Because that's what I thought the case was.
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Mark M. |
the package name/application ID from a Gradle standpoint won't have an impact here, for classes that you create yourself
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Mark M. |
so long as they are in separate Java packages, there should be no problem
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Mark M. |
heck, Android has this itself (e.g., two classes named Process)
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EGHDK |
So I need to change it in the class file?
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Mark M. |
in the Java code, and where the file is located
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EGHDK |
Okay cool. That's what I thought. Perfect.
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Sep 17 | 8:30 PM |
EGHDK |
Anything else for today... I think not. Besides gcm 3.0. Did you do anything in your book recently in that section?
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Mark M. |
nope
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EGHDK |
Thanks for answering my questions as always. Have a good one!
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Mark M. |
you too! tell the train I said "hi!" :-)
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EGHDK | has left the room |
Mark M. | turned off guest access |